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Tag Archive 'addressing ableism in tabletop role-playing'

  Any time I am running a game or writing a story, I want to create a diverse cast of characters. With so many different types of oppression and identities to be aware of, this is something that takes a bit of thought and intention. Trying to think about every type of oppression at once […]

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  I’m going to start by saying that it isn’t inherently wrong to create game mechanics that treat disability as a limitation. However many of the mechanics that exist create dynamics that reinforce negative ideas about disability. The most common problems are mechanics that fail to represent important experiences of disability, don’t represent disability accurately, […]

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  What it Is Traits associated with specific disabilities are regularly used to make monstrous and evil creatures seem more creepy, frightening, or disgusting. For example, disability associated traits like hunchbacks, non-normative limb shapes, and joints that bend in unusual ways are often used to make demons appear misshapen and deformed. Giving monsters traits associated […]

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  What It Is There are a number of cosmic horror tabletop role-playing games based on the Cthulhu Mythos that was originated by H. P. Lovecraft in the twenties and thirties (list of fiction in chronological order). This mythos has been picked up and continued by others. Deeply rooted in this mythos is the idea […]

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