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Category Archive for 'Social Justice'

  Any time I am running a game or writing a story, I want to create a diverse cast of characters. With so many different types of oppression and identities to be aware of, this is something that takes a bit of thought and intention. Trying to think about every type of oppression at once […]

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  I’m going to start by saying that it isn’t inherently wrong to create game mechanics that treat disability as a limitation. However many of the mechanics that exist create dynamics that reinforce negative ideas about disability. The most common problems are mechanics that fail to represent important experiences of disability, don’t represent disability accurately, […]

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  What it Is Traits associated with specific disabilities are regularly used to make monstrous and evil creatures seem more creepy, frightening, or disgusting. For example, disability associated traits like hunchbacks, non-normative limb shapes, and joints that bend in unusual ways are often used to make demons appear misshapen and deformed. Giving monsters traits associated […]

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  Why Content Warnings Are Important The purpose of a content warning is to warn audience members about types content in the episode that are unusual for the show which they may find harmful or disturbing. Delving suddenly into things like body horror, gore, disturbing violence, bereavement, intense depictions of oppression, abuse, sexual assault, sexualized […]

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This is one of the projects I’ve been working on in the background and I’m excited to finally share it with all of you! “Five Common Harmful Representations of Disability” which has been published on the Mythcreants blog is a polished and expanded version of my short articles on Villainous Disability, Cosmetic Disability, Helpless Disability, […]

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I’m super excited to be in the Pride Month special episode of I Am Hear! This episode is a collection of submissions sharing favorite LGBTQ+ role-playing game characters. I Am Hear is a podcast of interviews where women, non-binary people, people of colour, folks with disabilities, and LGBTQ+ people who are active in the RPG […]

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  What It Is There are a number of cosmic horror tabletop role-playing games based on the Cthulhu Mythos that was originated by H. P. Lovecraft in the twenties and thirties (list of fiction in chronological order). This mythos has been picked up and continued by others. Deeply rooted in this mythos is the idea […]

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So excited to be a guest on the Modifier podcast along with game masters Jordan Green, and Anna Murray for Episode 43: Get Acquainted with the Unfamiliar Heroes – Part 1. Accessibility is a reoccurring theme of the Modifier podcast, allowing us to really delve into this topic in detail. This was a great conversation and […]

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This the ninth post of my Trope of the Week Series. Tropes are conventions (or repeated patterns) used in storytelling. They can include themes and plot devices. Underdog characters triumphing after dedicated training is an example of a trope, as is goodness being associated with physical beauty, and villains revealing their secret plans to heroes […]

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This the eighth post of my Trope of the Week Series. It has been polished, updated, and expanded in “Five Common Harmful Representations of Disability” which has been published on the Mythcreants blog. Tropes are conventions (or repeated patterns) used in storytelling. They can include themes and plot devices. Underdog characters triumphing after dedicated training […]

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