Posted in Announcements on Jul 1st, 2021
ARCHIVED RECORDING: https://www.youtube.com/watch?v=b4cIz53Viyg I’m giving a talk this Saturday, July 3rd @ 5:00 PM EDT / UTC-4 Bring your questions for the Q&A portion! It will be live-streamed and archived on the Tabletop Mentorship Program YouTube: https://youtube.com/channel/UCEMnl
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I have a new article up on the Mythcreants blog! People create monsters that reflect the fears of their society, including fears about disability. Because of this, ableism has been incorporated into our depictions of monsters. In some cases, disability is used to make monsters seem dangerous, unsettling, or unpredictable. Other times, it’s used […]
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Posted in Announcements on Sep 12th, 2019
In this episode, Fay, Mimsy, and Rhi dive deep into how the RPG community can become a more accessible and welcoming space for disabled players, GMs, and designers. Learn about some of the excellent work that Fay and Mimsy are already doing in this space, and leave with plenty of ideas on how to play, […]
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Posted in on Sep 12th, 2019
In this episode, Fay, Mimsy, and Rhi dive deep into how the RPG community can become a more accessible and welcoming space for disabled players, GMs, and designers. Learn about some of the excellent work that Fay and Mimsy are already doing in this space, and leave with plenty of ideas on how to play, run, and make games that are better for all players.
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Posted in Transcripts on Sep 12th, 2019
In order to make these transcripts as accessible as possible, each one is produced in four formats: as an online post for access convenience, in a word document with a low vision friendly font (Veranda), in a pdf with a dyslexia friendly font (OpenDyslexic), and a low contrast blue on black pdf as an […]
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Posted in Announcements on Jan 24th, 2019
From tabletop role-playing games to comics to board games to twitch channels, there are lot new and exciting geeky projects being produced by creators big and small. However many of these projects aren’t fully accessible to disabled participants and audience members. The best way to change this is to get people with disabilities involved in […]
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