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Tag Archive 'neurodiversity'

In this episode, Fay, Mimsy, and Rhi dive deep into how the RPG community can become a more accessible and welcoming space for disabled players, GMs, and designers. Learn about some of the excellent work that Fay and Mimsy are already doing in this space, and leave with plenty of ideas on how to play, […]

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Collaboration 1 – Accessibility in RPGs

In this episode, Fay, Mimsy, and Rhi dive deep into how the RPG community can become a more accessible and welcoming space for disabled players, GMs, and designers. Learn about some of the excellent work that Fay and Mimsy are already doing in this space, and leave with plenty of ideas on how to play, run, and make games that are better for all players.

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  In order to make these transcripts as accessible as possible, each one is produced in four formats: as an online post for access convenience, in a word document with a low vision friendly font (Veranda), in a pdf with a dyslexia friendly font (OpenDyslexic), and a low contrast blue on black pdf as an […]

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Article About Melodrama

I’m excited that this article I did consulting for has come out! This article is about what melodramatic writing is, why it doesn’t work, what to do instead, and how to handle emotional conditions like depression or anxiety.

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  Any time I am running a game or writing a story, I want to create a diverse cast of characters. With so many different types of oppression and identities to be aware of, this is something that takes a bit of thought and intention. Trying to think about every type of oppression at once […]

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I will be leading a workshop about “Making RPG Podcasts Accessible” on January 20th at PodCon2 in Seattle. For those who can’t attend this workshop in-person, it will be in the remote attendance feed for PodCon2. As an accessibility feature, I have created reference document that goes over all of the topics covered in the […]

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I will be leading a workshop about “Making RPG Podcasts Accessible” on January 20th at PodCon2 in Seattle. For those who can’t attend this workshop in-person, it will be in the remote attendance feed for PodCon2. As an accessibility feature, I have created reference document that goes over all of the topics covered in the workshop, which you can find on the Writing Alchemy website.

Workshop Description: In the US one in four adults has a disability. This means that there are a lot of disabled people in the RPG podcast community, however physical, social, and game play barriers often prevent the full inclusion of disabled participants and audience members. This workshop is about identifying common barriers and addressing them. We will discuss areas to be aware of, accessibility tools, strategies for handling pitfalls, and ways to improve representation of disabled people.

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  In order to make these transcripts as accessible as possible, each one is produced in four formats: as an online post for access convenience, in a word document with a low vision friendly font (Veranda), in a pdf with a dyslexia friendly font (OpenDyslexic), and a low contrast blue on black pdf as an […]

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This is one of the projects I’ve been working on in the background and I’m excited to finally share it with all of you! “Five Common Harmful Representations of Disability” which has been published on the Mythcreants blog is a polished and expanded version of my short articles on Villainous Disability, Cosmetic Disability, Helpless Disability, […]

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Bonus Cast #3

This Bonus Cast delves into the nuances of language, its dynamic nature, and how that intersects with personal experience and identity through a focus on my personal relationship with the terms “neurodiverse” and “neurodivergent.” This is probably the most personal podcast that I’ve ever made. I’m a bit nervous, but also proud that it went […]

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