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Tag Archive 'species'

Crossroads Peoples: Humans

  Overview: Humans are a non-magical, sapient, omnivore species known for using tools to adapt to a wide range of different environments and for significantly altering the environments they live in. Physical Description: Humans vary in height, build, and ability, as well as skin, hair, and eye color. The variation between individual humans is much […]

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Crossroads Peoples: Merpeople

  Overview: Merpeople are a sapient, part-human and part-fish, aquatic species. They can breathe both water and air, and regularly use wheelchairs for mobility on land. Physical Description: Merpeople have a humanoid upper body and a fish tail. How human-looking their upper body is varies from population to population. Some groups have entirely human-like upper […]

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Crossroads Peoples: Shifters

  Overview: Each Shifter can shapeshift between one humanoid and one animal form, which are deeply connected. Humanoid and animal forms vary from person to person. Language: The type of animal that a Shifter turns into is important, so different types of Shifters are categorized by their animal form. For example, there are Wolf Shifters, […]

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Crossroads Peoples: Fungal Vampires

  Overview: Fungal Vampires are an interdependent partnership between a Mutualistic Vampiric Fungus and a living, vertebrate host (a person with a skeleton). They subsist on the life force energy that they get from drinking blood, resulting in a unique range of benefits and limitations. Physical Description: Becoming a Fungal Vampire is a transformation than […]

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Crossroads Peoples: Orcs

  Overview: Orcs are a plant-eating humanoid species that are, on average, larger and more muscular than humans. Most Orcs have tusks, green skin, pointed ears, and colorful hair. Physical Description: On average, Orcs are six and a half feet tall, a foot taller than the average human, and they find it comparatively easy to […]

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  I have a new article up on the Mythcreants blog! People create monsters that reflect the fears of their society, including fears about disability. Because of this, ableism has been incorporated into our depictions of monsters. In some cases, disability is used to make monsters seem dangerous, unsettling, or unpredictable. Other times, it’s used […]

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