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Digital artwork of an extensive set of brass gears and parts such as could be found on the inside of a particularly intricate clock. This is meant to invoke the idea of things working away out of sight.

Digital artwork of an extensive set of brass gears and parts such as could be found on the inside of a particularly intricate clock. This is meant to invoke the idea of things working away out of sight.

 

Right now a lot of work is going on behind the scenes and I wanted to share some of it with you.

Masks Text Game: Right now we are in the middle of scheduling the character creation session for late February or early March. Once that session has been completed, the most interesting portions of it will be published as Chapter Zero.

Inside the First Responders Training Program: This is the sequel to the Welcome to the First Responders Training Program game. The audio recording of this game is complete and episodes will be periodically produced as I get time.

Magic Goes Awry: I am working hard to get version 2 of Magic Goes Awry finished and online. There are a number of improvements and accessibility features that I’m adding in this second version. The most exciting addition is a set of eighteen premade characters with diverse abilities, backgrounds, and personalities (many of which have disabilities).

The Adventurers Academy: This is the next Unfamiliar Heroes game which takes place in the world of Crossoroads (the setting that was used for The Owlbear Reintroduction Program). This game is still in the planning stages and participants are still being recruited. It is my hope to start the character creation sessions for this game at the end of spring.

Transcripts: Thanks to ongoing work by volunteers, the number of podcast transcripts is growing. You can find the complete list of published transcripts on the transcripts page.

 

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