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Tag Archive 'ableism'

  In order to make these transcripts as accessible as possible, each one is produced in four formats: as an online post for access convenience, in a word document with a low vision friendly font (Veranda), in a pdf with a dyslexia friendly font (OpenDyslexic), and a low contrast blue on black pdf as an […]

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A collaboration podcast with the Mythcreants about harmful disability tropes in stories! (There is a transcript in the show notes.) “More than one in ten Americans is disabled, making it one of the largest marginalized groups in the country. Even so, storytellers often have a really difficult time portraying disabled characters. We want to change […]

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  I’m going to start by saying that it isn’t inherently wrong to create game mechanics that treat disability as a limitation. However many of the mechanics that exist create dynamics that reinforce negative ideas about disability. The most common problems are mechanics that use derogatory language for disability, fail to represent important experiences of […]

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I have majorly expanded this discussion in Ridding Your Monsters of Ableism. Check it out on the Mythcreants blog!   What it Is Traits associated with specific disabilities are regularly used to make monstrous and evil creatures seem more creepy, frightening, or disgusting. For example, disability associated traits like hunchbacks, non-normative limb shapes, and joints […]

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From tabletop role-playing games to comics to board games to twitch channels, there are lot new and exciting geeky projects being produced by creators big and small. However many of these projects aren’t fully accessible to disabled participants and audience members. The best way to change this is to get people with disabilities involved in […]

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I will be leading a workshop about “Making RPG Podcasts Accessible” on January 20th at PodCon2 in Seattle. For those who can’t attend this workshop in-person, it will be in the remote attendance feed for PodCon2. As an accessibility feature, I have created reference document that goes over all of the topics covered in the […]

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I will be leading a workshop about “Making RPG Podcasts Accessible” on January 20th at PodCon2 in Seattle. For those who can’t attend this workshop in-person, it will be in the remote attendance feed for PodCon2. As an accessibility feature, I have created reference document that goes over all of the topics covered in the workshop, which you can find on the Writing Alchemy website.

Workshop Description: In the US one in four adults has a disability. This means that there are a lot of disabled people in the RPG podcast community, however physical, social, and game play barriers often prevent the full inclusion of disabled participants and audience members. This workshop is about identifying common barriers and addressing them. We will discuss areas to be aware of, accessibility tools, strategies for handling pitfalls, and ways to improve representation of disabled people.

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  In order to make these transcripts as accessible as possible, each one is produced in four formats: as an online post for access convenience, in a word document with a low vision friendly font (Veranda), in a pdf with a dyslexia friendly font (OpenDyslexic), and a low contrast blue on black pdf as an […]

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New Article: Why I Podcast

My article, “Why I Podcast,” is on the International Podcast Month 2018 blog! “It is time for stories that are about more than just disability, stories full of fun, creativity, humor, and adventure, stories about complex people who grow and change.”  

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This is one of the projects I’ve been working on in the background and I’m excited to finally share it with all of you! “Five Common Harmful Representations of Disability” which has been published on the Mythcreants blog is a polished and expanded version of my short articles on Villainous Disability, Cosmetic Disability, Helpless Disability, […]

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