Posted in Transcripts on Mar 18th, 2019
In order to make these transcripts as accessible as possible, each one is produced in four formats: as an online post for access convenience, in a word document with a low vision friendly font (Veranda), in a pdf with a dyslexia friendly font (OpenDyslexic), and a low contrast blue on black pdf as an […]
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Posted in Articles, Gaming, Social Justice on Feb 21st, 2019
I’m going to start by saying that it isn’t inherently wrong to create game mechanics that treat disability as a limitation. However many of the mechanics that exist create dynamics that reinforce negative ideas about disability. The most common problems are mechanics that use derogatory language for disability, fail to represent important experiences of […]
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Posted in Articles, Gaming, Social Justice on Jan 31st, 2019
I have majorly expanded this discussion in Ridding Your Monsters of Ableism. Check it out on the Mythcreants blog! What it Is Traits associated with specific disabilities are regularly used to make monstrous and evil creatures seem more creepy, frightening, or disgusting. For example, disability associated traits like hunchbacks, non-normative limb shapes, and joints […]
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Posted in Announcements on Jan 24th, 2019
From tabletop role-playing games to comics to board games to twitch channels, there are lot new and exciting geeky projects being produced by creators big and small. However many of these projects aren’t fully accessible to disabled participants and audience members. The best way to change this is to get people with disabilities involved in […]
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Posted in Announcements on Jan 13th, 2019
I will be leading a workshop about “Making RPG Podcasts Accessible” on January 20th at PodCon2 in Seattle. For those who can’t attend this workshop in-person, it will be in the remote attendance feed for PodCon2. As an accessibility feature, I have created reference document that goes over all of the topics covered in the […]
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Posted in on Jan 13th, 2019
I will be leading a workshop about “Making RPG Podcasts Accessible” on January 20th at PodCon2 in Seattle. For those who can’t attend this workshop in-person, it will be in the remote attendance feed for PodCon2. As an accessibility feature, I have created reference document that goes over all of the topics covered in the workshop, which you can find on the Writing Alchemy website.
Workshop Description: In the US one in four adults has a disability. This means that there are a lot of disabled people in the RPG podcast community, however physical, social, and game play barriers often prevent the full inclusion of disabled participants and audience members. This workshop is about identifying common barriers and addressing them. We will discuss areas to be aware of, accessibility tools, strategies for handling pitfalls, and ways to improve representation of disabled people.
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Posted in Announcements, Transcripts on Jan 13th, 2019
In order to make these transcripts as accessible as possible, each one is produced in four formats: as an online post for access convenience, in a word document with a low vision friendly font (Veranda), in a pdf with a dyslexia friendly font (OpenDyslexic), and a low contrast blue on black pdf as an […]
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Posted in Announcements on Dec 31st, 2018
Zombies are coming toward our three heroes. Join them in the eighteenth game episode of Unfamiliar Heroes as they struggle to get to the shelter of the Inn on the Bridge! Willa the gecko lizardperson rogue, Tarragon the orc bard, and D’Zân the weredragon druid are participating in The Owlbear Reintroduction Program, a program that […]
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Posted in on Dec 31st, 2018
Zombies are coming toward our three heroes. Join them in the eighteenth game episode of Unfamiliar Heroes as they struggle to get to the shelter of the Inn on the Bridge!
Willa the gecko lizardperson rogue, Tarragon the orc bard, and D’Zân the weredragon druid are participating in The Owlbear Reintroduction Program, a project that is reestablishing owlbears in areas where the owlbear populations have been previously wiped out. Of course, this is not as simple as it sounds, because owlbears are large, ferocious, magical predators. Throw in a group of skilled poachers determined to steal owlbear eggs and things are bound to get interesting. This improvised, tabletop adventure was created with the Magic Goes Awry role-playing system!
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Posted in Announcements on Nov 22nd, 2018
This Bonus Cast is about the new podcast transcripts and ways I’m trying to make them accessible. The transcript of this bonus cast can be found here. I am working on the next podcast episode, but in the meantime I wanted to share this announcement. It is so exciting to have some transcripts up online! […]
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