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Tag Archive 'characters'

  I keep thinking I’m done adding resources to my website, but then I notice another gap or resource that is lacking that could make a difference. And so I create a new resource and add it to my list. This year I’ve already created two new resources. Both of these are very much works […]

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Into the Research Garden Extras

  These are the extras for the “Into the Research Garden” podcast that has been released on the International Podcast Month and Writing Alchemy feeds.   The Adventure I’m turning my notes into a module for this adventure. It is a work in progress, but more is being added every day. Click here to check […]

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  Any time I am running a game or writing a story, I want to create a diverse cast of characters. With so many different types of oppression and identities to be aware of, this is something that takes a bit of thought and intention. Trying to think about every type of oppression at once […]

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  I’m going to start by saying that it isn’t inherently wrong to create game mechanics that treat disability as a limitation. However many of the mechanics that exist create dynamics that reinforce negative ideas about disability. The most common problems are mechanics that use derogatory language for disability, fail to represent important experiences of […]

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For a long time I’ve had a problem with characterization. My main characters are rich and complex, but many of my minor characters have been flat and lacking in the texture, quirks, contradiction, and struggles that make a character come to life. Worse yet, many of them were coming out the same. There were several […]

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