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Tag Archive 'neurodiverse'

Download Character Sheet: Xylem Character Sheet You can find the other premade characters here.   Who Xylem Is Player:                                Name Pronunciation: ZAI-luhm kwin-tik Gender: Man. Manner: Calm around animals and nervous around people. Goal: To have a career working with animals. Backstory: Xylem is a nineteen-year-old gnome who grew up in the bustling […]

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Zella the Fairy Alchemist

Download Character Sheet: Zella Character Sheet You can find the other premade characters here.   Who Zella Is Player:                                Name Pronunciation: zehl-lah Gender: Woman. Manner: Passionate. Goal: Discovery. Backstory: Zella grew up in a community of fairies that collectively maintains a magical forest garden. Each fairy in the garden has a unique connection […]

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Download Character Sheet: Chandra Character Sheet You can find the other premade characters here.   Who Chandra Is Player:                                Name Pronunciation: CHAN-dra WIL-ymz Gender: Woman. Manner: Vigilant. Goal: To defend. Backstory: Chandra’s homeland is a place of war. It wasn’t always this way, but a long drought pushed the existing tensions to the […]

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Download Character Sheet: Frill Character Sheet You can find the other premade characters here.   Who Frill Is Player:                                Gender: Nonbinary. Manner: Cautious but inquisitive. Goal: To satisfy their curiosity. Backstory: The fire of curiosity burns strongly inside Frill. They are fascinated by magic, technology, and, especially, magical technology. Frill is the happiest […]

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In this episode, Fay, Mimsy, and Rhi dive deep into how the RPG community can become a more accessible and welcoming space for disabled players, GMs, and designers. Learn about some of the excellent work that Fay and Mimsy are already doing in this space, and leave with plenty of ideas on how to play, […]

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Collaboration 1 – Accessibility in RPGs

In this episode, Fay, Mimsy, and Rhi dive deep into how the RPG community can become a more accessible and welcoming space for disabled players, GMs, and designers. Learn about some of the excellent work that Fay and Mimsy are already doing in this space, and leave with plenty of ideas on how to play, run, and make games that are better for all players.

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  In order to make these transcripts as accessible as possible, each one is produced in four formats: as an online post for access convenience, in a word document with a low vision friendly font (Veranda), in a pdf with a dyslexia friendly font (OpenDyslexic), and a low contrast blue on black pdf as an […]

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  In order to make these transcripts as accessible as possible, each one is produced in four formats: as an online post for access convenience, in a word document with a low vision friendly font (Veranda), in a pdf with a dyslexia friendly font (OpenDyslexic), and a low contrast blue on black pdf as an […]

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  I’m going to start by saying that it isn’t inherently wrong to create game mechanics that treat disability as a limitation. However many of the mechanics that exist create dynamics that reinforce negative ideas about disability. The most common problems are mechanics that fail to represent important experiences of disability, don’t represent disability accurately, […]

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I will be leading a workshop about “Making RPG Podcasts Accessible” on January 20th at PodCon2 in Seattle. For those who can’t attend this workshop in-person, it will be in the remote attendance feed for PodCon2. As an accessibility feature, I have created reference document that goes over all of the topics covered in the […]

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